Mike BrissonImplementing Unity’s New Input ControlsIf you have used input that is more complex than simple horizontal/vertical movement, you have struggled assigning button presses to…Aug 6, 2021Aug 6, 2021
Mike BrissonMonetize your Games with Reward Ads in UnityGrinding your way through a level to accrue enough gold for that shiny new sword, used to standard practice in gaming. It can be time…Jul 31, 2021Jul 31, 2021
Mike BrissonInterface vs Abstract ClassesUsing interfaces and abstract classes can be an incredible time saver and helps modularize and decouple your code. So what’s the difference…Jul 25, 2021Jul 25, 2021
Mike BrissonCreating an IDamagable Interface in UnityInterfaces are a great way to modularize or decouple your code. If you look up the definition of an interface, you will likely be greeted…Jul 23, 20211Jul 23, 20211
Mike BrissonCreate a Hitbox Attack System Unity2DUnity has implemented so many features for 2D game creation that it’s natural to want to make one of your own. In this article, we’ll cover…Jul 22, 2021Jul 22, 2021
Mike BrissonDesigning Enemies using Abstract ClassesWhen creating logic for enemy types, it’s common for your enemies to share traits such as Health, Strength, and Attack(). Simple…Jul 21, 2021Jul 21, 2021
Mike BrissonCreate Animated Tiles in UnityAnimating tiles in Unity just got easier with Unity’s 2D Tilemap Extras preview package. You no longer need to find the github repo in…Jul 13, 2021Jul 13, 2021
Mike BrissonCreating Tilemaps in UnitySetting up a scene in Unity with tilemaps can an effective way to speed up the level creation process…Unfortunately, it can also be a…Jul 12, 2021Jul 12, 2021
Mike BrissonCreate an Angry Birds style game in 5 minutes with Unity!In order to create this type of game, we will need to implement 2D physics…something that Unity excels at.Jul 5, 20211Jul 5, 20211
Mike BrissonCreate a Ledge Grab System in UnityWhen using animations that require motion, there are 2 ways to move the player…root animations or baked animations. Using root animations…Jun 30, 2021Jun 30, 2021