Phase 1 of my 2D Shooter Complete
I’ve been working towards completing a 2D space shooter. After a few weeks, I’ve managed to have a functional game.
From the title image, you can see some of the basic elements:
Most things you would expect to find in this type of game.
Some extras that I’ve added are a thruster boost that needs to recharge:
A shield pickup that capable of taking damage:
I’ve added an ammo pickup which refills your projectiles:
Along with a screen shake when the player takes damage and a health pick up which can repair damage:
Although I technically have a fully functional game, I intend to complete Phase 2 of my game where I will be adding waves, enemies, and even a boss fight…stay tuned!